343 just made a poor job on a technical level. “Those are two new equipment items that Chief will be able to find and use as you play through the game.”. “The grapple and the drop shield that we showed are kind of in that concept of a spiritual reboot that harken back to the equipment system in Halo 3,” 343 explained. However, those plans were changed after Microsoft and developer 343 Industries shared campaign footage of the game over the summer – and boy, did the ire come swiftly. In a closed-door Q&A session after the gameplay debut, 343 creative director Chris Lee spoke to several outlets, including Kotaku, and addressed the demo’s visuals, explaining it all came down to making the game feel like classic Halo. “Halo Infinite is the start of our platform for the future,” he said. Halo Infinite was always not a next gen exclusive game, because the development started in ~2015 iirc. Yea graphics weren’t the best but I’m not a graphics whore. Rumors have been swirling that Halo Infinite's multiplayer will have some groundbreaking feature of some kind, but fans weren't shown any multiplayer footage at the Xbox Games Showcase event. 343 Industries and Microsoft release the first campaign gameplay trailer for Halo Infinite, with many fans complaining about the graphics. Fans have been comparing Halo Infinite to much older games to show that they had better graphics than this brand new release, and others have gone as far as to say that Halo Infinite looks like it's releasing for the Xbox 360 instead of the next-generation Xbox Series X. The backlash was so bad that developer 343i has delayed the game away from the Xbox Series X launch into next year. That seems unlikely since Halo Infinite is also being released on PC this holiday and should therefore be optimized for that platform, too. Perhaps if the Xbox One version of Halo Infinite is eventually phased out, the game will be able to push the envelope a bit more in terms of its graphics. Many have … Halo Infinite was absent from the console launch, and after a bit of silence, Microsoft has announced a lengthy delay for the game into Fall 2021. Unfortunately, Infinite's initial reveal didn't exactly blow fans away, and it led to a lot of backlash on graphics, among other things. Why did the terrain in halo infinite look like minecraft from a distance? I sincerely hope these are not the graphics we will see in the final version of Halo Infinite. Halo Infinite will launch this holiday season, with more details planned for reveal in the coming months. Unfortunately, Infinite's initial reveal didn't exactly blow fans away, and it led to a lot of backlash on graphics, among other things. Halo Infinite. They weren’t bad by any stretch of the imagination. Related: Halo Infinite's Bad PR Momentum is Endless The textures looked awful and blurry when even just zoomed in a little. save. The Halo Infinite campaign mission on display was noted to have some pop-in and other visual hiccups, but most of the criticism seems aimed at the character models and textures. In a post to Halo’s blog, Halo Infinite team members were able to provide crucial updates to the game which include release window and graphics updates. Related: Halo Infinite's Bad PR Momentum is Endless Close. Cheats. Halo Infinite didn't exactly impress most fans with its gameplay showcase released this week, starting with the graphics, which many felt it wasn't 'next-gen enough'. No, then we are speaking of VISUAL STYLE. In motion it looks quite fun in an old-school Halo kind of way. level 2. We had the chance to participate in a press Q&A yesterday, though, and 343 Industries Studio Head Chris Lee didn't shy away from addressing the hot topic. I know it was a 'demo' but this doesn't look next-gen. Some fans have criticized Halo Infinite for having "bad graphics" and delivering a disappointing gameplay demo overall. One interesting tidbit that 343 revealed during the Q&A (via IGN) after the showcase was that the Halo Infinite demo wasn’t actually running on an Xbox Series X at all. Does Halo Infinite look really bad to you guys (visually)? The dynamic lighting system is the culprit behind the visual quality. Responding to the criticism surrounding the Halo Infinite demo, Xbox Marketing general manager Aaron Greenberg stressed that the game is a “work-in-progress” that’s still in development and will continue to evolve as the Holiday 2020 launch approaches. It’s July, we’re far from Holiday [2020], you’re seeing a work-in-progress game,” Greenberg told Inside Gaming after the Xbox Games Showcase. It appears that Infinite is going through development hell, despite 343 claiming otherwise. Halo Infinite vs Halo Reach graphics comparison. report. It's a … “I can tell you, because we see build check-ins every week, and they make progress week after week, so between now and Holiday it’s just going to get better and better.”. A troubled development is a telltale sign of a lackluster product, and Halo Infinite' s rocky development has some fans worried about the game's overall quality. “This really speaks to the spiritual reboot concept that we started this project with, where we really wanted to take the learnings from Halo 4 and Halo 5 and […] look across the entire history of the Halo franchise and embrace the most iconic elements and bring those forward for gamers today,” Lee said. Halo Reach have better graphics than Minecraft. 42 comments. Xbox ONE X released in 2017 just to show you how long ago this was. 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PC PC. Dalton Cooper is an editor for Game Rant who has been writing about video games professionally since 2011. Halo Infinite Graphics “Harken Back” to Classic Halo, According to 343. It’s so ugly and grainy I hate reach’s graphics. Microsoft later revealed that the game wasn't running on an Xbox Series X. 343 Industries addresses Halo Infinite graphics, multiplayer, & more in latest Halo Waypoint update. Instead, 343 ran the demo on a PC that matched the Xbox Series X’s specs. Whatever your opinion is on Halo Infinite, its approach to nostalgia, its visuals, or its relevance in 2020, this is a game people will likely spend a lot of time talking about in the weeks and months before the Xbox Series X finally launches. I understand that that was a trade off to allow for constant 60fps, but in Infinite, it looks like they are putting the focus back on textures. Halo Infinite will launch on Xbox Series X, Xbox One, and PC. Of course, for as many people criticized the look of the game, others, including 343 itself, defended Halo Infinite‘s visual presentation as an art style choice driven by nostalgia. The Xbox Games Showcase opened with the highly anticipated Halo sequel, Halo Infinite. Halo Infinite Graphics Analysis – Slipspace Engine Shows off its Technical Prowess. Well, Halo Infinite is the exact opposite of that: a game so bad that it’s put me off even considering buying an Xbox Series X, at least for the foreseeable future. Halo Infinite Gameplay Revealed in New Trailer, Halo Infinite: Release Date, Trailer, Gameplay, Story, and News, Xbox Series X Games: Complete List of Titles Coming to Next-Gen Console, Introducing A Brand New FREE Quarterly Magazine From Den of Geek, How EVE Online Is Changing Players' Lives for the Better, Halo Infinite Graphics “Harken Back” to Classic Halo, According to 343. Check out the demo running at 4K 60 fps below: Get the best of Den of Geek delivered right to your inbox! 343 and Xbox have responded. Ray tracing can fix Halo: Infinite's bad graphics and shadows Halo: Infinite isn't the next-gen spectacle we expected. Dalton covers the latest breaking news for Game Rant, as well as writes reviews, guide content, and more. In the meantime, it will be interesting to see how the Halo Infinite multiplayer is received. One fan wrote on Twitter, “Halo: Infinite's graphics are the biggest confusion. Xbox Series S|X were in very early planning during that time at best (2015) and nobody targets hardware so far out and uses the unknown power for gameplay elements. The Halo Infinite campaign mission on display was noted to have some pop-in and other visual hiccups, but most of the criticism seems aimed at the character models and textures. It has been noted that apart from pop-in and other visual problems, Halo Infinite's graphics was … But there were some new things, too, including a new grappling hook called the Grapple Shot that Chief can use to launch himself at enemies, pull items towards him, and reach platforms above him. We also see in videos for Halo Infinite that the ring has again suffered catastrophic damage, and a section is straight-up missing now. But I disagree with the idea that cross gen games look bad or that the reason Infinite looked this ... stiff animations, and so on have nothing to do with why the game looked so flat. Halo Reach / Infinite have different visual styles to each other is another example. It's a new graphics engine, it takes more time than they had been given, with the extra we will see huge improvements I'm sure. The texture on the cliff face in the background is blurry, and the composition is atrocious. ... Be it good or bad, he said the team is taking it … Gamers were not pleased with the Halo Infinite's graphics. Though I do agree with TC that it looks underwhelming. Halo Infinite is setting up a benchmark for ninth-gen graphics. And as you would expect, Halo fans were over the … Bad graphics does not mean say. Kotaku even pointed out how this demo mirrored an early mission in Halo: Combat Evolved where Master Chief has to save three groups of stranded space marines after they crash land on the first Halo ring. share. Instead, they left a bad taste in Halo fan's mouths. While the gameplay footage that was revealed certainly created some excitement for the Xbox Series X’s flagship title, it’s left some fans underwhelmed. 343 Addresses Halo Infinite’s Graphics, Chances Of A Multiplayer Beta, And Craig The Brute In Its Community Update. Today, Microsoft and 343 Industries revealed a new Halo Infinite trailer and our first raw look at gameplay. 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