This is part of 343's goal to evolve Halo Infinite after the game's launch. This is where things get interesting, though. Microsoft claims gamers should expect performance improvements to hold up for eight or 10 years as the device’s cutting-edge features like 8K video playback and ray-tracing, which might have little impact on game play now, are adopted by more game … A massive leak dropped on Reddit, and the details sound nothing short of amazing. But theres ways to make reflections without raytracing, so im confident it'll look great if they have talented devs. This seems like a expansion of halo 5 and the graphics look horrible compared to other triple A games. Five years for this mediocrity. I think Halo will come soon because it was scheduled to be a launch title. PCs equipped with NVIDIA’s RTX graphics cards are also ray tracing compatible. Here’s everything we know so far about the brand new, game and when we’re excepting it to be released. Ray tracing is absolutely not the reason why it looks off. That's why it seems off. The Xbox Series X, the console that Halo Infinite is shipping with, will be able to handle ray tracing. Halo Infinite is arguably one the most highly-anticipated Xbox Series X games on the horizon, promising to reboot the Halo franchise from the ground up. It is what it is. Member. AWFUL graphics, no beta, not even any ray tracing. This is the most technically advanced Halo game ever created, paired with the most powerful console on the planet, allowing us to create the most vivid and immersive way to … The one thing they should focus on even tho its nitpicky that only the most eagle eyed gamers see is the hair, I've noticed some of it looks like its floating and not attached to the face the way it needs to but thats a minor thing and thats something that a Dev that only Naughty Dog would improve on. ... help Reddit App Reddit coins Reddit premium Reddit gifts. “Halo Infinite is the start of our platform for the future,” he said. The Xbox Series X, the console that Halo Infinite is shipping with, will be able to handle ray tracing. Halo Infinite Will Take The Place Of Traditional Sequels, Developer Says Don't expect numbered sequels for a while, as Halo Infinite will act as the home for the franchise for the next decade. Halo Infinite Ray-Tracing Pretty obvious it would include it but, It was confirmed by the Technical Art Director on the latest 343 social stream at around the 36:40 mark Halo Infinite Xbox One version cancelled, may be delayed till 2022 claims rumour Following Halo Infinite’s delay, a new rumour suggests things are messier than we thought and the Xbox One version could end up cancelled. Ray Tracing for Halo Infinite is Free Download After Launch. I think Microsoft needs a killer app for the Xbox. Halo Infinite is now coming to Xbox Series X, Xbox One, and PC at an unspecified date in 2021. ... with 343 Industries confirming that a ray tracing update will arrive after launch. The Reddit … Microsoft first teased its new Halo Infinite game at E3 last year, and it’s back again this year to provide some more glimpses of Master Chief in action. Halo infinite cannot be just another halo 5. All that hype that was built up for infinite … With ray tracing we could see Halo: Infinite hit 1080p-1440p variable resolution at 60FPS instead of the advertised huge 4K pixel count. All this when we barely know anything about the game to begin with. Across Twitter, Facebook, Reddit, and the gaming website NeoGAF, users are displaying the Brute to critique Halo Infinite and the Xbox Series X’s overall performance. Whether this means Infinite’s gameplay style and graphical fidelity will be unaltered throughout years of expansions is unknown. Initially supposed to be a launch title for Microsoft’s Xbox Series X console, the game has since been delayed into 2021, with a firm release date still to be confirmed. Cookies help us deliver our Services. According to 343 Industries, Infinite will be receiving a ray tracing update some time after launch, and it'll come at no cost at all. Here's everything you need to know. I don't think real time ray tracing in games is really mature yet, nor do I think it will be by the time of Halo Infinite, and most people playing the game probably won't be having RTX GPUs anyway, so I don't see it as a significant priority. I have posted a comment on other threads thanking you for the Waypoint post today regarding Halo Infinite. If it’s good or not, that’s another topic. If these leaks are to be believed, we’re in for a hell of a time. You need a Core i7-6700K 4-Core 4.0GHz or Ryzen R5 1600 processor coupled with a GeForce GTX 1070 to run Halo Infinite system requirements at recommended. I don't think real time ray tracing in games is really mature yet, nor do I think it will be by the time of Halo Infinite, and most people playing the game probably won't be having RTX GPUs anyway, so I don't see it as a significant priority. With the $500 Xbox Series X, Microsoft promises upgraded video and future-proof graphics, as well as a zippier all-around experience. All that hype that was built up for infinite is now gone thanks to 343, let’s hope multiplayer is good though. Halo Infinite is an upcoming first-person shooter game developed by 343 Industries and published by Xbox Game Studios for Windows, Xbox One, and Xbox Series X/S. Considering they had to make it run on the xbox one, and not even the X for that matter, I'm really not expecting much in terms of graphics. It's not a silver bullet that's going to suddenly make Halo Infinite next gen - … Just bought an RTX card for my PC. Halo Infinite is going to be a platform for new Halo stories to be experienced. With some form of tracing to help indirect lighting and areas in shadow, Halo Infinite would be a dramatically different-looking game compared to what we've seen so far. It cannot be just another halo sequel. Ray Traced lighting, versus full path tracing, adds to, but it doesn't utterly transform, specific scenes. Halo Infinite – not a killer app? i guess we shouldn't be too harsh bc of 'rona, And the fact that they spent 3 years making the engine. Ray tracing is an awesome feature that makes the lighting in games more realistic and immersive, but you’ll need some special hardware in order to enjoy it. I’m not sure they are willing to sacrifice native 4K since it’s a selling point they are pushing. The fact that Halo Infinite was displayed using dynamic 4K without ray tracing. Also, if they can patch in Ray Tracing after launch, they can probably patch in anything they want (fur, for example). Halo Infinite – all was not as it seemed (pic: Microsoft) More details have emerged about the Halo Infinite gameplay demo during the Xbox Game Showcase, including a ray-tracing update.. If you were impressed by the Halo: Infinite gameplay reveal during Thursday's Xbox Games Showcase, you might be completely floored by how the game will look a year from now. Halo Infinite is the start of 343 Industries "platform for the future," and is considered the last standalone release - at least for the foreseeable future. The beloved science-fiction shooter is headed to Microsoft's current and next-generation consoles. Ray traced lighting would requite them to significantly bump down resolution. 343 has never made a good Halo game, at least when it comes to the single player, I hate saying that because I'm sure the people there work their butts off trying to do a good job and I don't want to hurt anyone's feelings but damn they seem to be the wrong studio to handle Halo. Let their project leads guide the development and not defer to the likes of Reddit and, ugh, Reset Era. Smh. Ngl, I was pretty hyped for infinite but after seeing the mediocre 3-4 min of gameplay, I feel quite disappointed. Microsoft first teased its new Halo Infinite game at E3 last year, and it’s back again this year to provide some more glimpses of Master Chief in action. Halo Infinite is the start of 343 Industries "platform for the future," and is considered the last standalone release - at least for the foreseeable future. “Halo Infinite is the start of our platform for the future,” he said. In an interview, 343 Industries Studio Head Chris Lee confirmed that Halo Infinite would get a ray tracing update following the game's launch for free. If these leaks are to be believed, we’re in for a hell of a time. Honestly, from a die hard Halo fan from the very beginning, Thank You once again for the update and for getting us super excited for Infinite all over again. Is the plan to release it on both current and next gen consoles? Ngl, I was pretty hyped for infinite but after seeing the mediocre 3-4 min of gameplay, I feel quite disappointed. Teremei: 11: 12/22 3:32PM: I finally beat Halo CE … Lee cautioned that Halo Infinite won't be a live service title and follow the formats of games like Destiny 2. Halo Infinite verschijnt in de herfst van 2021, zo heeft ontwikkelaar 343 Industries bekendgemaakt. If you were impressed by the Halo: Infinite gameplay reveal during Thursday's Xbox Games Showcase, you might be completely floored by how the game will look a year from now. By using our Services or clicking I agree, you agree to our use of cookies. It is the worst trend in video games. 343 Industries reportedly plans to debut a free Halo Infinite Battle Royale mode, set on the Zeta Halo ring, at some point in 2021. 5 years to do this and they didn't learn their lesson of incomplete launch. It’ll also support ray-tracing, but via patch after launch. I thought i saw ray tracing with the light reflections on the floor, even tho Digital foundry didnt confirm it at the scene. Halo Infinite is expected to be an Xbox Series X launch title. Ray tracing is an awesome feature that makes the lighting in games more realistic and immersive, but you'll need some special hardware in order to enjoy it. Dec 5 ... Facebook Twitter Reddit Email Link. A ray tracing update could potentially just be for reflections too. New block textures, including metallic surfaces, bump maps, normal maps, and light emission are … Let’s see what the Halo Infinite, Cyberpunk 2077 or Gears of War special edition Xbox Series X might look like in these mock-up models by a designer, with appreciation by Phil Spencer. Wake Up, Xbox Fans: Halo Infinite's Backward Compatibility Is a Good Thing. New Halo Infinite Info (No sequel, game is a platform, Ray-tracing coming post-launch, and more) Thread ... Or maybe they're just outright lying about what they're vibing while actually working on dead-in-the-water garbage like Halo: Infinite Disappointment. Players with Xbox Game Pass can play this game version if they're subscribed. Ray tracing typically takes a big hit on both resolution and frame rates so if Halo: Infinite does get ray tracing, it could drop to 1080p 60FPS max on the Xbox Series X or PC. We were told that Ray Tracing would arrive in an “update” after the initial launch of Infinite. 5 months ago. I've heard it's next gen but that it also runs on the X. Halo Infinite key facts It … It cannot be just another halo sequel. Halo multiplayer is generally one of the more anticipated parts of any new Halo release, and Infinite is no different. PCs equipped with NVIDIA's RTX graphics cards are also ray tracing compatible. Also, if they can patch in Ray Tracing after launch, they can probably patch in anything they want (fur, for example). I feel the exact same way, theres not a lot of hype left. Halo Infinite is going to be a platform for new Halo stories to be experienced. The Xbox Series X, the console that Halo Infinite is shipping with, will be able to handle ray tracing. Halo Infinite reveal on July will be something like the "God of War reboot" bomb reveal. My question is as follows: The post today did not mention anything about Ray Tracing. Halo Infinite is arguably one the most highly-anticipated Xbox Series X games on the horizon, promising to reboot the Halo franchise from the ground up. Luckily, there’s already hope for a ray-tracing solution to appear in Halo Infinite at some point after its launch. Frame rate will also take a considerable hit. Press question mark to learn the rest of the keyboard shortcuts. After spending the last week seeing everyone playing and hyping up ghost of tsushima, this was fucking rough. Xbox Series X is characterized by a very special shape, which could nevertheless be suitable for the aesthetic changes made in special editions, as shown […] 343 did reveal that the game will receive a ray-tracing update to add more enhanced graphical features after launch. The delay of halo infinite: Canadiangamer81: 2: 12/20 11:07PM: Halo infinite should be cancelled on Xbox one: Canadiangamer81: 35: 12/24 1:37PM: I liked Halo 5's campaign so much, I wish there were more xbox one Halos. Thread starter VAVA Mk2; Start date Jul 23, 2020; ... Maybe 343i doesn't have anyone on staff that knows Ray Tracing. With some form of tracing to help indirect lighting and areas in shadow, Halo Infinite would be a dramatically different-looking game compared to what we've seen so far. Thank goodness! Luckily, there’s already hope for a ray-tracing solution to appear in Halo Infinite at some point after its launch. That's just what I suspected, the demo had 0 ray tracing. Mojang finally added ray-tracing support on the Windows 10 edition of Minecraft. Regardless of whether you like halo 5, Halo infinite is (fairly or unfairly) literally the lynchpin of microsoft games studio and it needs to be GOTY contender to put halo back into the spotlight. Halo 5 had so much content for Forge, what? I don't think anyone's expecting the Xbox One to run it at 1080p60 with ray tracing and all the trimmings, so unless it's demanding something very ambitious from the CPU there's no reason it couldn't handle it in theory. This does not mean that Halo Infinite is a live service game, a la Destiny. Last edited: Jul 23, 2020 Reactions: Slothbeing1209 , geordiemp , Dabaus and 22 others It has been confirmed that Halo Infinite will recieve a free update for ray tracing following the game's launch. The steam page specifically lists forge as one of the features of the game. damn. unfortunately it is not the ray tracing that will make the game beautiful and worthy of a 2020 title. Initially supposed to be a launch title for Microsoft’s Xbox Series X console, the game has since been delayed into 2021, with a firm release date still to be confirmed. 343 did reveal that the game will receive a ray-tracing update to add more enhanced graphical features after launch. I think Halo will come soon because it was scheduled to be a launch title. Ray tracing is an awesome feature that makes the lighting in games more realistic and immersive, but you'll need some special hardware in order to enjoy it. zma1013. That’s a top of the line feature that maybe 5% of the player base can use. And that game was made solely for current gen. Now I'll get to see Master Chief's sexy classic cheeks tracing rays all over the place ( ͡° ͜ʖ ͡°), Doubtful that it’ll be the RTX implementation of Ray tracing, so don’t get too excited. Regardless of whether you like halo 5, Halo infinite is (fairly or unfairly) literally the lynchpin of microsoft games studio and it needs to be GOTY contender to put halo back into the spotlight. A reader is less than impressed by the Halo Infinite gameplay demo and explains why he won’t be getting an Xbox Series X at launch. Plus, all we've seen so far is even without Ray Tracing (possible X1X version), and was all real time, with the real engine. This seems like a expansion of halo 5 and the graphics look horrible compared to other triple A games. 343 confirmed that Infinite will get a free raytracing update sometime after launch. This game should 100% get delayed at this point. Honestly, from a die hard Halo fan from the very beginning, Thank You once again for the update and for getting us super excited for Infinite all over again. New comments cannot be posted and votes cannot be cast, Reddit's home for all things Halo, the first-person shooter series developed by 343 Industries and previously developed by Bungie | https://discord.gg/rhalo, Press J to jump to the feed. PCs equipped with NVIDIA's RTX graphics cards are also ray tracing compatible. So theoretically lets say the console released November with Halo Infinite MP which is free to play then the campaign releases a month later say 15th December...with more polish and maybe even the ray tracing done...that would be a winner. And your guess is as good as mine whether it can succeed or not. I was worried about it turning to live service. But it does mean that new story experiences will be told underneath Infinite’s umbrella, and it also means Infinite will be evolved technologically for quite a while. Im getting halo 5 vibes, and feeling really disconnected from the gameplay and atmosphere. Halo Infinite's release might involve a staggered launch for campaign and multiplayer. Halo infinite cannot be just another halo 5. Reactions: Shivvy24, Bitmap Frogs, TurboSpeed and 1 other person. Most scathing are remarks about the texturing and ray tracing, and that Sony has already won the entire console generation. PCs equipped with NVIDIA’s RTX graphics cards are also ray tracing compatible. It was confirmed by the Technical Art Director on the latest 343 social stream at around the 36:40 mark, Sweet. Whether this means Infinite’s gameplay style and graphical fidelity will be unaltered throughout years of expansions is unknown. While Microsoft has been incredibly forthcoming with details about the Xbox Series X, it has been a bit more tight-lipped about one of the console’s presumed launch titles: Halo Infinite. According to 343 Industries, Infinite will be receiving a ray tracing update some time after launch, and it'll come at no cost at all. Halo Infinite is slated for release in 2021 after a delay due to the COVID pandemic. My prediction is the game will drop down to 1080p native, upscaled to 4K with the ray tracing patch. I am so tired of waiting for patches and updates to make a game feel complete. The Xbox Series X, the console that Halo Infinite is shipping with, will be able to handle ray tracing. I’m pretty let down tbh, They had 5 years, 5 whole years and they couldn't be bothered to include proper lighting. It seems will be the most impressive showcase. Discussions. New comments cannot be posted and votes cannot be cast, Reddit's home for all things Halo, the first-person shooter series developed by 343 Industries and previously developed by Bungie | https://discord.gg/rhalo, Press J to jump to the feed. The ps4 doesnt support raytracing and look at the games on it. 343 responds to fans asking for ray tracing in Halo: The Master Chief Collection on Xbox Series X/S By Dom Peppiatt, Sunday, 1 November 2020 16:38 GMT Share on: Facebook Twitter Reddit Doubt it thankfully. The game mode was tipped to be free and set on Zeta Halo. Ray tracing is an awesome feature that makes the lighting in games more realistic and immersive, but you’ll need some special hardware in order to enjoy it. Find out more here . Press question mark to learn the rest of the keyboard shortcuts. Today, I’m thrilled to share the world premiere of Halo Infinite Campaign gameplay with fans around the world. And your guess is as good as mine whether it can succeed or not. Ray Tracing is now possible in Halo 2 thanks to an alpha version of Reshade! We don't know exactly how 343i can shore up Halo: Infinite's lighting effects in 4 months without ray tracing. MDSLKTR Member. 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